Entertainment at its finest vs. Misogyny at its worst


Entertainment at its finest
By Tyran Meredith
Staff Writer
Rockstar Games has done it again.
After the release of “Grand Theft Auto IV,” the company began planning the next installment. Their award-winning, third-person action-adventure is a “sandbox” shooter, a term used to describe open world games. After announcing on Rockstar’s website and Twitter page that the fifth installment was in the works, fans went wild. Predictions and fan-made cover art filled the internet since the announcement, but now it is finally here.
“Grand Theft Auto V” gives a whole new meaning to the phrase, “Do anything you want” without being too much.  It combines excellent writing with superb gameplay mechanics that have brought the “GTA” series to the next level of gaming.
This game has it all. It is a total adrenaline-filled, gut-busting good time. Finally, a game that breaks the limits of conventional gaming and goes all out. Riveting storylines, strategic gameplay, improved shooting controls, and flawless driving mechanics move “GTA V” into a class all its own.
“Grand Theft Auto V” offers an adult-oriented plot and enhanced playability that will hopefully drive more games to re-invent themselves as well. This title offers more of the same gameplay of previous series, but does it with style and finesse that has not been seen in console games for a long time.
Fans will understand what I mean when I say the repetitive days of stealing cars, finding objectives, shooting enemies, and obtaining money are finally over. This game offers a new reason to go play in the sandbox; all new toys, detailed characters, and thrilling missions that stand up amongst the many rival games.
Misogyny at its worst
By Emma Carlton
Staff Writer
There is no denying that “Grand Theft Auto V” is a very problematic video game.
Though it is well-made, that does not justify the scenes of violence, specifically against women. From filming a woman having sex without consent to beating a prostitute with a baseball bat, “GTA V” stands out in an explicitly sexist form of media.
The male characters are well-developed, but the female characters are marginalized and one-dimensional. One could argue that it is just a game and not designed to be taken seriously, however, in a society where rape and abuse are real concerns for many women, it seems unnecessary to make light of these situations. Playing “GTA V” has the potential to trigger memories of such experiences for victims.
The “GTA” franchise has always been well-known for being controversial. While the mechanics of the games have progressed greatly since the first installment, the general attitude has not.
The compulsive need to offend is fatiguing. Its shallow attempt at social commentary (like a “hip” coffee shop bragging that its tea exploits the third world or an off-brand Whole Foods store advertising the slogan “shop with superiority”) leave a lot to be desired.
“GTA V” can be compared to recent games that have deeper underlying messages, such as the dystopian principles of “Fallout” or the Ayn Randian undercurrent of “Bioshock.” Great graphics cannot make up for the fact that women are shown solely as sexual objects.
This vapid attempt at satire falls flat of being the cutting edge social critique it has the potential to be.