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What to expect from Metal Gear Solid V: The Phantom Pain

By Kenneth Porter
Staff Writer

Photos from
Photos from

The gaming community anxiously awaits the release of “Metal Gear Solid V: The Phantom Pain,” the latest project from embattled video game publisher Konami Corporation and game director/industry visionary Hideo Kojima.

“Metal Gear Solid V” is the latest release in the highly successful Metal Gear franchise. The prequel centers around the journey of Snake as he continues his transformation from American Special Forces Operator to become Big Boss.

The game is expected to bring a slew of innovations and changes to the well-established Metal Gear franchise. Gamers will explore the deserts of Afghanistan and Zaire, rendered in stunning 1080p, 60fps on the PlayStation 4. “Metal Gear Solid V” also is the first game in the series to feature an “open-world” setting; allowing players to explore enemy bases, tackle missions, and take down enemies in any order they choose. The game runs on Kojima Productions’ proprietary Fox Engine, a development platform that promises to provide advanced visual detail, realistic physics and smart artificial intelligence making the gameplay experience feel incredibly visceral and real.

So far, pre-release coverage for the game has been strong. The game is averages a score of 95 out of 100 on and received perfect 10 out of 10 scores from several web publications; including GameSpot, IGN and Telegraph. In fact, IGN’s review went as far as to call the game a “masterpiece,” claiming the game is “almost overwhelming in terms of the freedom its open world affords and the number of concepts it expects you to grasp.”

Solid Snake makes his return in "Metal Gear Solid V" which was released on Sept. 1 by Kojima Productions.
Solid Snake makes his return in “Metal Gear Solid V” which was released on Sept. 1 by Kojima Productions.

However, The Phantom Pain is launching at a tumultuous time for Kojima Productions and parent company Konami Corp.

According to anonymous employee testimonies obtained by GameSpot and Kotaku, Konami is planning to leave the AAA video game industry following the release of “Metal Gear Solid V” and shift its focus to the mobile and casino gaming industries. This has resulted the restructuring of Konami’s internal production studios.

According to a report by Japanese industry analyst Nikkei, Konami is planning to shut down Kojima Productions following “Metal Gear Solid V’s” release and Hideo Kojima, 30-year industry veteran and creator of the Metal Gear franchise, is expected to be fired by the company following the Sept. 1 game release.

Konami’s rumored departure is also suspected to be the cause behind the cancellation of other highly anticipated Kojima Productions projects. One such game was “Silent Hills,” the first-person horror game which was set to include voice-acting from “The Walking Dead’s” Norman Reedus.

But the confusing behind-the-scenes business plans and soured relationships has not prevented gamers from being excited for Konami-Kojima’s latest project. More than seven years have passed since the release of the last main-series Metal Gear game, 2008’s “Metal Gear Solid 4: Guns of the Patriots,” and gamers worldwide are itching to get their hands on Kojima’s latest.

“I am extremely excited about the release of this game,” said Devin McQueen, Schoolcraft College Athletic Training major. “The [rumored Konami-Kojima] break up has lowered the value of the game in my eyes a little, but overall I’m ready to play one of the best games in gaming history. [“Metal Gear Solid V”] should prove quite salubrious for me.”

“Metal Gear Solid V: The Phantom Pain” is rated M for Mature and launches Sept. 1 for PlayStation 4, PlayStation 3, Xbox One and Xbox 360. It will launch on PC and Steam two weeks later on Sept. 15.